(VR): The application simulates a self-contained environment around the user.
(MR): The application combines its own environment with the user’s real-world environment and allows them to interact with each other.
(AR): The application layers content over a view of the real world.
An overview of how Unity support for XR development By Eliostech
Set up an XR Project -Get help to set up a project for an XR game or application.
Set up an XR scene -Get Help to add the GameObjects and components needed by an XR scene
Run an XR application -How to build and run Unity XR projects during development.
XR graphics -XR-specific graphics topics.
XR audio -Understand audio for XR projects.